
As such, they are presenting a unique challenge to all kind of preservation efforts, as they constitute as a moving target, often with no fixed shape at all. This article/ essay aims to explore the possible implications of preserving development histories and to give a brief overview on why it is important to understand the evolving (creative) process of digital games (as an example for all digital media). It will do this with the help of an in-depth look at and learnings of "Devolution: how to grow a game", a project that explores and shows the creative process and challenges of game development.
Csongor Baranyai is professor for Game Design at University of Europe for Applied Sciences Berlin and head of the Game Design program. He studied Dramaturgy and Scriptwriting at HFF Potsdam and worked as a game designer for several years. His research sits at the intersection of game design theory, process-oriented and playful approaches to game development, and digital preservation. He is initiator and director of "Devolution: how to grow a game", an ongoing design research project exploring, archiving, and exhibiting the development histories of digital games.
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